Flow State
Modifications:
- Completely reworked the movement system.
- Changed how gravity affects the player.
- Added a sprint ability.
- Added a crouch ability.
- Added a grapple ability.
- The grapple ability has a variant for swinging.
- Removed double jump.
- Added wall-running.
- Added sliding.
- Trimmed the UI to cut unnecessary visuals.
- Removed the guns. Violence is bad, kids. If you have enemies, just make them jealous of your omnidirectional movement abilities.
- Removed the bugs. They were mean anyway.
- Created a level to test out your movement abilities, with a challenge designed to incorporate all the abilities together to show your mastery of the system.
- Added a custom song to go with it.
Controls:
- Walk - WASD
- Crouch - Left Control
- Sprint - Left Shift
- Slide - Left Control while grounded and moving
- Jump - Spacebar
- Wallrun - Spacebar while jumping and next to a wall
- Wallrun Up - Left Shift while wallrunning
- Wallrun Down - Left Control while wallrunning
- Walljump - Spacebar while wallrunning
- Grapple Pull - Right Click while aiming at a wall
- Grapple Tether/Swing - Left Click while aiming at a wall
- Control the direction of your aerial movement while tethered using WASD and the Spacebar.
- Spacebar can be used to quickly ascend and improve vertical movement while tethered
- S can be used to quickly descend and lengthen your tether, if desired
- W, A, and D influence your movements while in the air
- Control the direction of your aerial movement while tethered using WASD and the Spacebar.
A note from the developer - This is designed and intended to be played in application form. Playing this in-browser is probably a bad idea because of how resource-intense rendering a 3d environment in-browser is. I've still included a WebGL version of this game, but you're better off downloading and running it.
Created by Brandon Burns
Thanks to @davegamedevelopment on YouTube for his informative series on movement implementation in Unity.
Updated | 20 days ago |
Published | 28 days ago |
Status | Released |
Platforms | HTML5, Windows, macOS |
Author | A Spook |
Genre | Platformer |
Made with | Unity |
Tags | 3D Platformer, movement-sandbox, Singleplayer, Unity |
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